A peaceful scene in a local churchyard - and all those lovely shades of green showing nicely.
Now for scenes -
each must have 3 things - relevance to the MDQ, a clash of objectives plus a structure of its own.
Relevance -move the plot along, either by introducing conflict or adding character depth
Conflict - tension or struggle of some kind
Structure - keep objectives out of reach, force the protagonist to shift tactics
Linked Scenes then form sequences. Simple. Ha! Now to try doing it!
1 comment:
Well, talk is cheap. Doing it is hard, as if we didn't know.
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